AMD's FidelityFX Super Resolution (FSR) is a cutting-edge upscaling technology that boosts the performance and image quality of games. FSR was first released in 2021 and has since been updated to FSR 2 and now FSR 3, which is expected to launch in September 2023. FSR 3 introduces a new feature called frame generation, which uses AMD's Fluid Motion Frames (FMF) technology to create additional frames for higher framerates. In this blog post, we will explain what FSR 3 is, how it works, and what it means for console gamers.
What is FSR 3 and how does it work?
Super resolution temporal upscaling is a process that analyzes multiple frames of a game and uses an advanced algorithm to reconstruct a higher resolution image with more details and sharpness. FSR 3 offers four quality modes for super resolution upscaling: Ultra Quality, Quality, Balanced, and Performance. Each mode has a different balance between image quality and performance, depending on the user's preference.
Frame generation is a new feature in FSR 3 that uses AMD's Fluid Motion Frames (FMF) technology to generate additional frames for higher framerates. FMF uses optical flow and temporal game data to create smooth transitions between frames, reducing stuttering and judder. Frame generation can be used with any of the super resolution upscaling modes, and it can provide up to 2x boost in framerate. Frame generation is especially useful in very demanding situations, such as gaming at 4K with maximum ray tracing settings or when the CPU is limiting the framerate.
FSR 3 also includes UI processing, which is a feature that minimizes the impact of frame generation on the in-game interface. UI processing detects and preserves the UI elements in the game, such as menus, text, or icons, and prevents them from being affected by frame generation. This ensures that the UI remains clear and responsive.
When will FSR 3 be available for gamers?
AMD has announced that FSR 3 will be available for gamers in September 2023. The first two games that will support FSR 3 are Forspoken by Square Enix and Immortals of Aveum by Ascendant Studios and Electronic Arts. These games will receive patches that will enable FSR 3 support in early September. AMD has also revealed that more games will support FSR 3 in the near future, such as Cyberpunk 2077: Phantom Liberty by CD Projekt Red. Additionally, AMD has partnered with Epic Games to create a plug-in for Unreal Engine that will allow game developers to easily implement FSR 3 in their games.
AMD has also stated that they are working on a way to enable FSR 3 for any DirectX 11 or 12 game, which means that thousands of existing and upcoming games will be able to benefit from FSR 3 technology. This update is expected to come out in the first quarter of 2024.
Will FSR 3 provide any benefits to console gamers?
Based on the information available, FSR 3 is a feature that is mainly designed for PC. AMD has released the recommended specifications for FSR 3, which support every GPU from RX 5700 and above. RX 5700 has a similar performance to PS5, which is good, but the recommended GPU is RX 6000 series and above, which are more powerful than PS5 and often Xbox Series X as well, which is not good.
Another thing is that AMD has stated that for FSR 3 to work, the game should run comfortably at 60 fps, which is not the case for most games that are next gen only and use next gen features. Therefore, even if we get FSR 3 on consoles, it will probably be very rare that we actually get to experience it in action.
Conclusion
FSR 3 is the next generation of AMD's FidelityFX Super Resolution, which is an upscaling technology that boosts the performance and image quality of games. FSR 3 introduces frame generation, which uses AMD's Fluid Motion Frames technology to create additional frames for higher framerates. FSR 3 will be available for gamers in September 2023, and it will be supported by many games in the near future. But don't keep much expectations for it's availability on consoles.
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